Learning Game AI Programming with Lua
Young, David
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
კატეგორია:
წელი:
2014
გამომცემლობა:
Packt Publishing
ენა:
english
გვერდები:
352
ISBN 10:
1783281332
ISBN 13:
9781783281336
ფაილი:
PDF, 8.99 MB
IPFS:
,
english, 2014